MRXT: The Multi-Robot eXploration Tool
Multi-Robot autonomous exploration and mapping simulator.
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appConf (defined in MainWindow) | MainWindow | [private] |
changeNumRobots(int n) (defined in MainWindow) | MainWindow | [slot] |
changeSlam(bool=true) (defined in MainWindow) | MainWindow | [slot] |
changeStrategy(bool=true) (defined in MainWindow) | MainWindow | [slot] |
drawRobots() (defined in MainWindow) | MainWindow | [private] |
drawScene() (defined in MainWindow) | MainWindow | [private] |
expConf (defined in MainWindow) | MainWindow | [private] |
MainWindow(QWidget *parent=0) (defined in MainWindow) | MainWindow | |
mapLoaded (defined in MainWindow) | MainWindow | [private] |
myteam (defined in MainWindow) | MainWindow | [private] |
numrobots (defined in MainWindow) | MainWindow | [private] |
openAboutDiag(bool) (defined in MainWindow) | MainWindow | [slot] |
openAppConfigDiag(bool) (defined in MainWindow) | MainWindow | [slot] |
openRobotSetDiag(bool=true) (defined in MainWindow) | MainWindow | [slot] |
openScenario(bool checked) (defined in MainWindow) | MainWindow | [slot] |
openScenePropDiag(bool=true) (defined in MainWindow) | MainWindow | [slot] |
openSLAMOptSetDiag(bool=true) (defined in MainWindow) | MainWindow | [slot] |
openStrategyOptDiag(bool=true) (defined in MainWindow) | MainWindow | [slot] |
qscene (defined in MainWindow) | MainWindow | [private] |
randomPoses(bool checked) (defined in MainWindow) | MainWindow | [slot] |
robotShapes (defined in MainWindow) | MainWindow | [private] |
saveGTlog(bool checked) (defined in MainWindow) | MainWindow | [slot] |
saveOmap(bool checked) (defined in MainWindow) | MainWindow | [slot] |
saveSLAMlog(bool checked) (defined in MainWindow) | MainWindow | [slot] |
saveVmap(bool checked) (defined in MainWindow) | MainWindow | [slot] |
scale (defined in MainWindow) | MainWindow | [private] |
scaleInitialized (defined in MainWindow) | MainWindow | [private] |
scenarioConf (defined in MainWindow) | MainWindow | [private] |
scene (defined in MainWindow) | MainWindow | [private] |
sceneZoom(int newscale) (defined in MainWindow) | MainWindow | [slot] |
slam (defined in MainWindow) | MainWindow | [private] |
slamConf (defined in MainWindow) | MainWindow | [private] |
startSimulation(bool) (defined in MainWindow) | MainWindow | [slot] |
stopSimulation(bool) (defined in MainWindow) | MainWindow | [slot] |
strategiesGroup (defined in MainWindow) | MainWindow | [private] |
updatePoses(rposes poses) (defined in MainWindow) | MainWindow | [slot] |
updateSlam() (defined in MainWindow) | MainWindow | [slot] |
view (defined in MainWindow) | MainWindow | [private] |
waitTh (defined in MainWindow) | MainWindow | [private] |
~MainWindow() (defined in MainWindow) | MainWindow |