MRXT: The Multi-Robot eXploration Tool
Multi-Robot autonomous exploration and mapping simulator.
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clear() (defined in matrix) | matrix | |
cols (defined in matrix) | matrix | [protected] |
det() const (defined in matrix) | matrix | |
get(int r, int c) const (defined in matrix) | matrix | [inline] |
getCols() const (defined in matrix) | matrix | [inline] |
getRows() const (defined in matrix) | matrix | [inline] |
identity(int size) (defined in matrix) | matrix | [static] |
inverse() const (defined in matrix) | matrix | |
matrix() (defined in matrix) | matrix | |
matrix(int rows, int cols) (defined in matrix) | matrix | |
matrix(const matrix &) (defined in matrix) | matrix | |
matrix(const pos3d &) (defined in matrix) | matrix | |
matrix(const posCil3d &) (defined in matrix) | matrix | |
operator()(int r, int c) const (defined in matrix) | matrix | [inline] |
operator*(const matrix &) const (defined in matrix) | matrix | |
operator*(const float &) const (defined in matrix) | matrix | |
operator*=(const float &) (defined in matrix) | matrix | |
operator+(const matrix &) const (defined in matrix) | matrix | |
operator+=(const matrix &) (defined in matrix) | matrix | |
operator-(const matrix &) const (defined in matrix) | matrix | |
operator-=(const matrix &) (defined in matrix) | matrix | |
operator=(const matrix &) (defined in matrix) | matrix | |
operator=(const pos3d &) (defined in matrix) | matrix | |
operator=(const posCil3d &) (defined in matrix) | matrix | |
print(const char *str=0) const (defined in matrix) | matrix | |
rows (defined in matrix) | matrix | [protected] |
set(int r, int c, float val) (defined in matrix) | matrix | [inline] |
set(int r, int c, const matrix &mat) (defined in matrix) | matrix | |
toPos3d() const (defined in matrix) | matrix | |
toPose() const (defined in matrix) | matrix | |
transpose() const (defined in matrix) | matrix | |
val (defined in matrix) | matrix | [protected] |
~matrix() (defined in matrix) | matrix | [virtual] |