MRXT: The Multi-Robot eXploration Tool
Multi-Robot autonomous exploration and mapping simulator.
reactive Member List
This is the complete list of members for reactive, including all inherited members.
avoidObstaclesEnabled (defined in reactive)reactive [protected]
avoidObstaclesWeight (defined in reactive)reactive [protected]
avoidObstaclesWidth (defined in reactive)reactive [protected]
avoidObstaclesWidth_cells (defined in reactive)reactive [protected]
avoidOtherRobotsEnabled (defined in reactive)reactive [protected]
avoidOtherRobotsWeight (defined in reactive)reactive [protected]
avoidOtherRobotsWidth (defined in reactive)reactive [protected]
avoidOtherRobotsWidth_cells (defined in reactive)reactive [protected]
ClThread()ClThread
disableAll() (defined in reactive)reactive
disableAvoidObstacles() (defined in reactive)reactive [inline]
disableAvoidOtherRobots() (defined in reactive)reactive [inline]
disableGoToFrontier() (defined in reactive)reactive [inline]
disableGoToGoal() (defined in reactive)reactive [inline]
disableGoToPrecisePoses() (defined in reactive)reactive [inline]
disableGoToUnexploredZones() (defined in reactive)reactive [inline]
enableAvoidObstacles() (defined in reactive)reactive [inline]
enableAvoidOtherRobots() (defined in reactive)reactive [inline]
enableGoToFrontier() (defined in reactive)reactive [inline]
enableGoToGoal() (defined in reactive)reactive [inline]
enableGoToPrecisePoses() (defined in reactive)reactive [inline]
enableGoToUnexploredZones() (defined in reactive)reactive [inline]
getResponse(localPotentialField &lpf) (defined in reactive)reactive [protected]
goToFrontierEnabled (defined in reactive)reactive [protected]
goToFrontierWeight (defined in reactive)reactive [protected]
goToFrontierWidth (defined in reactive)reactive [protected]
goToFrontierWidth_cells (defined in reactive)reactive [protected]
goToGoalEnabled (defined in reactive)reactive [protected]
goToGoalWeight (defined in reactive)reactive [protected]
goToGoalWidth (defined in reactive)reactive [protected]
goToGoalWidth_cells (defined in reactive)reactive [protected]
goToImprecisePosesWeight (defined in reactive)reactive [protected]
goToPrecisePosesEnabled (defined in reactive)reactive [protected]
goToPrecisePosesWeight (defined in reactive)reactive [protected]
goToPrecisePosesWidth (defined in reactive)reactive [protected]
goToPrecisePosesWidth_cells (defined in reactive)reactive [protected]
goToUnexploredZonesEnabled (defined in reactive)reactive [protected]
goToUnexploredZonesWeight (defined in reactive)reactive [protected]
goToUnexploredZonesWidth (defined in reactive)reactive [protected]
goToUnexploredZonesWidth_cells (defined in reactive)reactive [protected]
k1 (defined in reactive)reactive [protected]
k2 (defined in reactive)reactive [protected]
localMinimum() (defined in reactive)reactive [inline]
localMinimumDetected (defined in reactive)reactive [protected]
mySlam (defined in reactive)reactive [protected]
number (defined in reactive)reactive [protected]
printID(char *str)ClThread [inline]
prio (defined in ClThread)ClThread [protected]
rbase (defined in reactive)reactive [protected]
reactive(const ConfigFile &file) (defined in reactive)reactive
regulator(const pose &pos, pointf &f) (defined in reactive)reactive
resolution (defined in reactive)reactive [protected]
run()ClThread
setGoal(point goal) (defined in reactive)reactive [inline, virtual]
setRBase(robotBase &rb) (defined in reactive)reactive [inline]
setRobot(int number) (defined in reactive)reactive [inline]
setSlam(slamInterface &slamProc) (defined in reactive)reactive [inline]
setWeightAvoidObstacles(float weight) (defined in reactive)reactive [inline]
setWeightAvoidOtherRobots(float weight) (defined in reactive)reactive [inline]
setWeightGoToFrontier(float weight) (defined in reactive)reactive [inline]
setWeightGoToGoal(float weight) (defined in reactive)reactive [inline]
setWeightGoToPrecisePoses(float weight) (defined in reactive)reactive [inline]
setWeightGoToUnexploredZones(float weight) (defined in reactive)reactive [inline]
setWidthAvoidObstacles(float width) (defined in reactive)reactive [inline]
setWidthAvoidOtherRobots(float width) (defined in reactive)reactive [inline]
setWidthGoToFrontier(float width) (defined in reactive)reactive [inline]
setWidthGoToGoal(float width) (defined in reactive)reactive [inline]
setWidthGoToPrecisePoses(float width) (defined in reactive)reactive [inline]
setWidthGoToUnexploredZones(float width) (defined in reactive)reactive [inline]
stacksize (defined in ClThread)ClThread [protected]
stop()ClThread
vmax (defined in reactive)reactive [protected]
wmax (defined in reactive)reactive [protected]
~ClThread()ClThread [virtual]
~reactive() (defined in reactive)reactive [inline, virtual]
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