MRXT: The Multi-Robot eXploration Tool
Multi-Robot autonomous exploration and mapping simulator.
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avoidObstaclesEnabled (defined in reactive) | reactive | [protected] |
avoidObstaclesWeight (defined in reactive) | reactive | [protected] |
avoidObstaclesWidth (defined in reactive) | reactive | [protected] |
avoidObstaclesWidth_cells (defined in reactive) | reactive | [protected] |
avoidOtherRobotsEnabled (defined in reactive) | reactive | [protected] |
avoidOtherRobotsWeight (defined in reactive) | reactive | [protected] |
avoidOtherRobotsWidth (defined in reactive) | reactive | [protected] |
avoidOtherRobotsWidth_cells (defined in reactive) | reactive | [protected] |
ClThread() | ClThread | |
disableAll() (defined in reactive) | reactive | |
disableAvoidObstacles() (defined in reactive) | reactive | [inline] |
disableAvoidOtherRobots() (defined in reactive) | reactive | [inline] |
disableGoToFrontier() (defined in reactive) | reactive | [inline] |
disableGoToGoal() (defined in reactive) | reactive | [inline] |
disableGoToPrecisePoses() (defined in reactive) | reactive | [inline] |
disableGoToUnexploredZones() (defined in reactive) | reactive | [inline] |
enableAvoidObstacles() (defined in reactive) | reactive | [inline] |
enableAvoidOtherRobots() (defined in reactive) | reactive | [inline] |
enableGoToFrontier() (defined in reactive) | reactive | [inline] |
enableGoToGoal() (defined in reactive) | reactive | [inline] |
enableGoToPrecisePoses() (defined in reactive) | reactive | [inline] |
enableGoToUnexploredZones() (defined in reactive) | reactive | [inline] |
getResponse(localPotentialField &lpf) (defined in reactive) | reactive | [protected] |
goToFrontierEnabled (defined in reactive) | reactive | [protected] |
goToFrontierWeight (defined in reactive) | reactive | [protected] |
goToFrontierWidth (defined in reactive) | reactive | [protected] |
goToFrontierWidth_cells (defined in reactive) | reactive | [protected] |
goToGoalEnabled (defined in reactive) | reactive | [protected] |
goToGoalWeight (defined in reactive) | reactive | [protected] |
goToGoalWidth (defined in reactive) | reactive | [protected] |
goToGoalWidth_cells (defined in reactive) | reactive | [protected] |
goToImprecisePosesWeight (defined in reactive) | reactive | [protected] |
goToPrecisePosesEnabled (defined in reactive) | reactive | [protected] |
goToPrecisePosesWeight (defined in reactive) | reactive | [protected] |
goToPrecisePosesWidth (defined in reactive) | reactive | [protected] |
goToPrecisePosesWidth_cells (defined in reactive) | reactive | [protected] |
goToUnexploredZonesEnabled (defined in reactive) | reactive | [protected] |
goToUnexploredZonesWeight (defined in reactive) | reactive | [protected] |
goToUnexploredZonesWidth (defined in reactive) | reactive | [protected] |
goToUnexploredZonesWidth_cells (defined in reactive) | reactive | [protected] |
k1 (defined in reactive) | reactive | [protected] |
k2 (defined in reactive) | reactive | [protected] |
localMinimum() (defined in reactive) | reactive | [inline] |
localMinimumDetected (defined in reactive) | reactive | [protected] |
mySlam (defined in reactive) | reactive | [protected] |
number (defined in reactive) | reactive | [protected] |
printID(char *str) | ClThread | [inline] |
prio (defined in ClThread) | ClThread | [protected] |
rbase (defined in reactive) | reactive | [protected] |
reactive(const ConfigFile &file) (defined in reactive) | reactive | |
regulator(const pose &pos, pointf &f) (defined in reactive) | reactive | |
resolution (defined in reactive) | reactive | [protected] |
run() | ClThread | |
setGoal(point goal) (defined in reactive) | reactive | [inline, virtual] |
setRBase(robotBase &rb) (defined in reactive) | reactive | [inline] |
setRobot(int number) (defined in reactive) | reactive | [inline] |
setSlam(slamInterface &slamProc) (defined in reactive) | reactive | [inline] |
setWeightAvoidObstacles(float weight) (defined in reactive) | reactive | [inline] |
setWeightAvoidOtherRobots(float weight) (defined in reactive) | reactive | [inline] |
setWeightGoToFrontier(float weight) (defined in reactive) | reactive | [inline] |
setWeightGoToGoal(float weight) (defined in reactive) | reactive | [inline] |
setWeightGoToPrecisePoses(float weight) (defined in reactive) | reactive | [inline] |
setWeightGoToUnexploredZones(float weight) (defined in reactive) | reactive | [inline] |
setWidthAvoidObstacles(float width) (defined in reactive) | reactive | [inline] |
setWidthAvoidOtherRobots(float width) (defined in reactive) | reactive | [inline] |
setWidthGoToFrontier(float width) (defined in reactive) | reactive | [inline] |
setWidthGoToGoal(float width) (defined in reactive) | reactive | [inline] |
setWidthGoToPrecisePoses(float width) (defined in reactive) | reactive | [inline] |
setWidthGoToUnexploredZones(float width) (defined in reactive) | reactive | [inline] |
stacksize (defined in ClThread) | ClThread | [protected] |
stop() | ClThread | |
vmax (defined in reactive) | reactive | [protected] |
wmax (defined in reactive) | reactive | [protected] |
~ClThread() | ClThread | [virtual] |
~reactive() (defined in reactive) | reactive | [inline, virtual] |